It has been a while, but I’m reviving the Modeling Minute series with a new workflow overview video for 2D Tailoring for 3D Cloth in Marvelous Designer. I’ll follow this up with a Simulation setup tutorial using ZBrush and nCloth in Maya.
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I had the pleasure of joining the Artistic Awareness podcast recently to chat about just that, “Awareness,” and what it means to me as a filmmaker. Thanks for watching and be sure to check out the other episodes from the Artistic Awareness crew!
I took a week off from sculpting and decided to do some speed sessions today as I warm back up. I took a more stylized approach to these two characters and had a lot of fun with it. The friendly baseball player was just a generic warmup, but the ‘Unicorn Ogre’ was created as part of the Daily Spit Sculpt’s (a sculpting group on Facebook) daily theme. Each of these sculpts took about 50 minutes. Thanks for checking them out!
Stepping back on this Modeling Minute to review poles, recognizing them on our primitives, and working with alternatives while sculpting.
A new Modeling Minute tutorial on the process of “shrink-wrapping” one mesh to another.
I’ve put a little more time into my Jesse Pinkman piece, fleshing out a body and some base clothing that I can sculpt with. The body is an average/skinny build for Jesse, and similar to my ‘Wanderer’ project, I’ve dynameshed and remeshed this body to act as a collision mesh in Marvelous Designer. In MD, I setup a few base patterns for a long sleeve shirt, t-shirt, and jeans, tailored for Jesse. I’ve exported these into ZBrush where I’ll sculpt the details soon. I’d love to add a hoodie to this character, and am currently IP on the model for the sneakers. Thanks for taking a look!
New Modeling Minute: Splintered Wood. A friend shared this handy little tip with me recently. After seeing all of the splintered wood while on the Indiana Jones ride at Disneyland, I decided to finally do a Mod Min on it! 🙂
Only one new Modeling Minute this week, but there’s a bit of extra at the end! Thanks for watching.
Two new Modeling Minute videos for the 3D artists out there! Enjoy, and thanks for watching.
I’ve had an itch to make some more tutorials recently and have been considering a more unified format for them. Since we live in an age of immediate gratification, I’m attempting to create some modeling tutorials that give quick tips in 60 seconds or less. They’re super low commitment to watch so hopefully modelers have time to check them out as I post them to Twitter, etc. I’m planning on covering some basics first, then I might get into some more advanced topics. Here’s the first set:
I’ve reached the end of my free time set aside for this character, and I’m generally happy with the results. I’m calling this one complete, though there are some great notes received from various forums that I’ll be keeping in mind for my next projects. Let’s take a look at the final steps from my last blog post here.
Brett Warne asked me to help him out with a small side project he had taken on: to 3d print a cake topper for his friend’s wedding! Read More