With the release of Finding Dory, I was given the opportunity to by interviewed by my hometown paper, the Philadelphia Inquirer, as well as Philly.com. It’s been a lot of fun to share my work at Pixar with all of my friends and family back home!
http://articles.philly.com/2016-06-26/news/74031319_1_finding-dory-pixar-merida
In light of the attention surrounding Borrowed Time and some the more mature themes it presented, I was invited to chat about “Animation for Adults” late last year on this podcast. Thank you to Rachael, Chris, Dan and Yvonne for having me!
http://www.animationforadults.com/2016/04/the-afa-podcast-episode-34-with-david.html
The Borrowed Time team has been very fortunate in our festival run so far, premiering at the Austin Film Festival, and winning Best Animated Short at the St. Louis International Film Festival, helping our team qualify for potential Oscar consideration. Here’s the full list of festival acceptances so far!
Working in feature animation has made me a bit rusty when it comes to the integration of CG elements with live action plates, so I did some tests involving just that for an upcoming project. The first was just a Syntheyes track of a 3D model on some stabilized footage. The second, however, tested a pipeline in which I use Unity for shading, lighting, and rendering the CG element before comping it in After Effects.
The next two additions to the Intro to Modeling series are here!
"Borrowed Time" Teaser from Borrowed Time on Vimeo.
After five years of after hours production, Borrowed Time is complete! We’re proud to share our teaser online!
Credits: Simulation/Costume Supervisor, Marketing Lead
Thanks for watching!
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Shooting Around the Mission from David Lally on Vimeo.
I just took a new camera out for a spin in the Mission. It’s the Samsung NX1. This is a first pass at figuring out a good 4k workflow for future projects.
After four years of after-hours work with an incredible team of friends, Quorum Films is happy to share the first images of Borrowed Time, an animated short film that will be in festivals throughout 2015-2016! I was the Simulation and Costume Supervisor throughout the project. Here are some of the first images and what you can do to see more!
After spending a year on The Good Dinosaur, it going on hold for a bit, and now spending one more year helping the project cross the finish line, we’re happy to show off the first full trailer for the project! It’s hard to believe that Pixar will have two projects released in the same year. I hope everyone enjoys the trailer!
2014 was a great year. I had a lot of fun making things with cool people. I backed off of sculpting for a bit to focus on directing and producing some live action short films. A group of friends and I collaborated on a 48 hour festival short film project called “This Boy,” and on two additional shorts called “Voice Memo No. 5” and “Reconnecting.” I’ve learned a lot throughout those little productions and hope to keep creating things in 2015!
This was a larger project that I was a part of for almost two years. MOJO is a comic book series created by Everett Downing, a former animator/story artist at Pixar and now a story artist at Dreamworks. While at Pixar, he recruited a number of artist and I to help him create this CG vignette of his MOJO universe.
Hey all, I haven’t posted here in a bit, but I have taken on some small projects in my spare time. I have a longer term project coming up and wanted to begin creating a library of environmental assets and some procedural tools to help me generate assets a bit faster, since I’ll be creating some of the work on my own initially.
Found this recording on my hard drive and never uploaded it to Vimeo, so here it is!